Paintown project is a 2D fighting game in the same style as Double Dragon and TMNT. Paintown is very extensible and comes with editors to help design new levels and animations Move list Legend key up - U key down - D key forward - F key backward - B key jump - J key attack1 - A1 key attack2 - A2 key attack3 - A3 Mandy Get item: A1 Punch: A1 3 hit punch combo: A1, A1, A1 Special: A2 Roll kick: F, F, A1 Jump: J Jump kick: A1 Jump punch: D, A1 Maxima Get item: A1 Punch: A1 Kick: A2 3 hit punch combo: A1, A1, A1 Special: D, A2 Heavy punch: F, F, A1 Jump: J Jump kick: A1 Jump punch: D, A1 Akuma Get Item: A1 Jump: J Kick: A2 3 hit kick combo: A2, A2, A2 Elbow: F, A1 3 hit close punch combo: F, A1, A1, A1 Punch: A1 3 hit punch combo: A1, A1, A1 Haddoken: D, F, A1 Super haddoken: D, F, D, F, A1 Dragon punch: F, D, F, A1 Jump punch: A1 Jump kick: A2 Spin kick: D, B, A2 Ryu Get Item: A1 Jump: J Punch: A1 3 hit punch combo: A1, A1, A1 Kick: A2 3 hit kick combo: A2, A2, A2 Spin kick: D, B, A2 Shoryuken: F, D, F, A1 Haddoken: D, F, A1 Super haddoken: D, F, D, F, A1 Jump Punch: A1 Jump Kick: A2 Kula Get Item: A1 Punch: A1 3 hit punch combo: A1, A1, A1 Special: A2 Kiss of death: F, F, A1 Jump: J Jump kick: A1 Jump punch: D, A1 Donatello Get Item: A1 Kick: F, A1 3 hit combo: A1, A1, A1 Staff Twirl: F, F, A2 Jump: J Jump kick: A2 Jump punch: A1 Goku Get Item: A1 Kick combo: A2, A2 3 hit combo: A1, A1, A1 Kamayamaya: F, A3, F, A3 Jump: J Jump kick: A2 Jump punch: A1 What's New in This Release: [ read full changelog ] Paintown Engine: · Pressing ESC brings up a menu in the game · Input uses events in the menu · New thunder and rain effects · Added character MJ · Ported backend to SDL · Added ability to play .nsf, .gym, etc files Mugen Engine: · Parsers much improved · Helpers implemented · A few more characters work besides KFM · Mugen script is compiled much more efficiently · Tons of other bug fixes · Roughly 80% done Other: · Mostly functional to the Wii · Partial port to the psp