irrKlang is a high level 2D and 3D cross platform (Windows, Mac OS X, Linux) sound engine and audio library which plays WAV, MP3, OGG, MOD, XM, IT, S3M and more file formats, usable in C++ and all .NET languages (C#, VisualBasic.NET, etc). irrKlang has all the features known from low level audio libraries as well as lots of useful features like a sophisticated streaming engine, extendable audio reading, single and multithreading modes, 3d audio emulation for low end hardware, a plugin system, multiple rolloff models and more. All this may be accessed via an extremely simple API.What\'s New in This Release: [ read full changelog ]· Added .flac file playback support. Implemented as plugin, ikpFlac.dll.· Fixed a bug causing the volume of 3D sounds not to be set correctly when using DirectSound8 and playing more than one 3D sound of the same file at the same time.· File formats with unknown extensions are now loaded by Plugins only if they could not be loaded by the internal decoders.· Several API documentation updates and improvements.· C++ documentation now has search functionality· Replaced .chm documentation files now with plain .html files