Mudcraft takes place in a whimsical, grassy backyard. A light from above shines down on a mud pit and mud life emerges. At the start of the game, the player has two mud people. You must use your mud people to collect water and dirt from around the world and bring it back to the mud pit. Thus, creating more mud people, who in turn can gather additional resources. Each level in Mudcraft has its own goals and objectives, but in general the object of the game is to grow a Mud community.In the world of Mudcraft, there are a number of forces working against the player. For example, at various times during the game, rain or intense sunlight may come, and any exposed mud person will melt or dry, respectively. In order to avoid this, the player will to have to direct their mud people outside of harms way, or develop huts in which the mud people can escape the weather. If a mud person does melt or dry, the player can direct another mud person to revive them by dropping dirt on them or spraying water on them, respectively.There are various creatures in the world other than the mud people. While none are a direct enemy of the mud people, they can cause you quite a bit of grief. For example, the frogs are attracted to mud people and, thinking the mud people are food, will flick them with their tongues. This causes a mud person to drop anything they were carrying and forget what they were doing.While the player does not have a direct presence in the game, they control the fate of their mud people. Should something happen and all the mud people under the player’s control are all immobilized, the player loses. As long as one mud person is active, play continues.The basic resources in the game are dirt and water. These are used to create the mud people, as well as revive them from various immobilized states. Dirt is obtained from holes in the ground, while water is obtained from small ponds.Mud people themselves are the material to create structures in the game, for example: to build a hut the player selects a mud person and directs them to a location and tells them to start a hut, that mud person then transforms into the first level of a hut. The player then directs two additional mud people to become the second level and finally the roof of the hut. By using the mud people in this way, the mud people themselves are an essential element of the games economy.In later levels, sticks are introduced as another resource. Mud people can pick up sticks, which give them additional “magical” powers, such as the ability to call rain or the sun, create fire, or scare creatures away.Here are some key features of \"Mudcraft\":